Ranked run

Monster Ranger

Run fhmfhotbljut26r · Jul 27, 2026, 3:09 PM

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Patch unknownUpdated Jul 27, 2026, 4:15 PM10 observed rounds
Outcomeunknown
Record55
MMR1583?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:15 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shogapede

BugToxic

Tier 2 · Cost 30

Cooldown5s
Multicast
Poison6
Ability / passive

After you buy a Bug monster, this gains +10% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Gildshell · Shogapede · Velocect

Ability text matches

  • Shogapede references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Gildshell, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Gildshell + Velocect878 rounds together · 53% round win association878 observed win/loss round results
  • Mosslug + Velocect771 rounds together · 59% round win association771 observed win/loss round results
  • Gildshell + Mosslug555 rounds together · 43% round win association555 observed win/loss round results
  • Frizzly + Gildshell250 rounds together · 54% round win association250 observed win/loss round results
  • Gildshell + Pyronade209 rounds together · 56% round win association209 observed win/loss round results
  • Shogapede + Velocect204 rounds together · 53% round win association204 observed win/loss round results
  • Gildshell + Shogapede180 rounds together · 39% round win association180 observed win/loss round results
  • Frizzly + Mosslug144 rounds together · 67% round win association144 observed win/loss round results
  • Pyronade + Velocect114 rounds together · 59% round win association114 observed win/loss round results
  • Mosslug + Shogapede89 rounds together · 70% round win association89 observed win/loss round results
  • Pyronade + Mosslug86 rounds together · 57% round win association86 observed win/loss round results
  • Frizzly + Pyronade28 rounds together · 54% round win association28 observed win/loss round results
  • Frizzly + Shogapede28 rounds together · 61% round win association28 observed win/loss round results
  • Pyronade + Shogapede6 rounds together · 83% round win association6 observed win/loss round results

Team toolkit

  • BurnPyronade: 18
  • DamageFrizzly: 1 · Gildshell: 1 · Velocect: 15
  • HealMosslug: 60
  • PoisonShogapede: 6
  • ShockFrizzly: 16

Round inventory

Trinkets

2 trinkets · 2 types

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.