Ranked run

Swim Coach

Run a0ni0bw309oihq6 · Jun 20, 2026, 8:54 PM

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Patch unknownUpdated Jul 25, 2026, 1:04 PM1 observed rounds
Outcomeunknown
Record01
MMR2239?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:04 PM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage60
Heal90
On Battle Start

+100 Damage and +100 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Mosslug · Emperooze · Shelldra · Torrantler

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Mosslug, Emperooze, Shelldra, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Emperooze + Mosslug573 rounds together · 50% round win association573 observed win/loss round results
  • Shelldra + Torrantler452 rounds together · 53% round win association452 observed win/loss round results
  • Cherubble + Mosslug263 rounds together · 51% round win association263 observed win/loss round results
  • Cherubble + Shelldra222 rounds together · 47% round win association222 observed win/loss round results
  • Cherubble + Torrantler102 rounds together · 53% round win association102 observed win/loss round results
  • Mosslug + Shelldra89 rounds together · 48% round win association89 observed win/loss round results
  • Mosslug + Torrantler77 rounds together · 45% round win association77 observed win/loss round results
  • Cherubble + Emperooze8 rounds together · 38% round win association8 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results

Team toolkit

  • DamageEmperooze: 60 · Shelldra: 15 · Emperooze: 30
  • HealMosslug: 90 · Emperooze: 90 · Shelldra: 15 · Torrantler: 200 · Emperooze: 45
  • ShieldCherubble: 100

Round inventory

Trinkets

15 trinkets · 11 types

Gold Nugget × 3

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Sapphire Amulet × 2

You receive 25% more Heal.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell

Monsters in your shop have +200 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword

Your monsters have +3% for each trinket you have.

Haste Orb

Your monsters have +15% Cooldown Speed.