Ranked run
Swim Coach
Run a0ni0bw309oihq6 · Jun 20, 2026, 8:54 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Mosslug · Emperooze · Shelldra · Torrantler
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Mosslug, Emperooze, Shelldra, Emperooze.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Emperooze + Mosslug563 rounds together · 51% round win association563 observed win/loss round results
- Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
- Cherubble + Mosslug258 rounds together · 51% round win association258 observed win/loss round results
- Cherubble + Shelldra216 rounds together · 47% round win association216 observed win/loss round results
- Cherubble + Torrantler98 rounds together · 54% round win association98 observed win/loss round results
- Mosslug + Shelldra89 rounds together · 48% round win association89 observed win/loss round results
- Mosslug + Torrantler77 rounds together · 45% round win association77 observed win/loss round results
- Cherubble + Emperooze8 rounds together · 38% round win association8 observed win/loss round results
- Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
Team toolkit
- DamageEmperooze: 60 · Shelldra: 15 · Emperooze: 30
- HealMosslug: 90 · Emperooze: 90 · Shelldra: 15 · Torrantler: 200 · Emperooze: 45
- ShieldCherubble: 100
Round inventory
Trinkets
15 trinkets · 11 types

Gold Nugget × 3
At the start of each day, gain $3.

Gold Trophy × 2
On Victory Gain $8.

Sapphire Amulet × 2
You receive 25% more Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell
Monsters in your shop have +200 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword
Your monsters have +3% for each trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.
