Ranked run
Lucky Girl
Run 4cehxstg7u61arr · Sep 3, 2026, 3:19 PM
Patch unknownUpdated Sep 3, 2026, 5:53 PM15 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Sep 3, 2026, 5:53 PM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage2
Shock8
On Battle Start
+2 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast6
Damage10
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Brawlmantis
BugFighting
Tier 2 · Cost 30
Cooldown5.5s
Multicast—
Damage50
On Victory
This and Common allies gain +10 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Brawlmantis · Stingarde
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 2 · Velocect: 10 · Brawlmantis: 50 · Stingarde: 150
- ShockJoltail: 8
Round inventory
Trinkets
2 trinkets · 1 types

Gold Trophy × 2
On Victory Gain $8.
