Ranked run

Monster Ranger

Run v1mxpii0b1sn5xt · Aug 22, 2026, 6:05 AM

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Patch unknownUpdated Aug 23, 2026, 3:51 AM9 observed rounds
Outcomeunknown
Record72
MMR1317?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 23

Round result: win

Build code unavailable
Patch unknownUpdated Aug 23, 2026, 3:51 AM6 board slots131 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage100
On Battle Start

+240 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Boomagon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 240
  • DamageDraconarch: 100 · Berroon: 160 · Boomagon: 40 · Omnichrome: 1 · Gildshell: 100
  • ShieldCoalem: 5,400

Round inventory

Trinkets

131 trinkets · 27 types

Power Crown × 3

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Membership Card

You can use 1 additional Item each day.

Market License

Increase shop rank by 1.

Gold-o-matic

Increase Income by $30.

Barbell × 8

+5000 HP

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 5

Your monsters have +3% Damage for each Trinket you have.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mighty Bell × 6

Monsters in your shop have +300 Damage.

Excalibur × 19

Your monsters have +350 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Master Crown × 18

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 18

On Victory Gain $100.

Mega Upgrade Disc × 19

When a monster reaches level 3, level it up again and destroy this.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Mystic Incense × 2

A Mythical monster will appear in your next shop.