Ranked run

Gamer

Run 8yj5dp83xsq2bpb · Sep 16, 2026, 3:22 AM

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Patch unknownUpdated Sep 16, 2026, 6:20 AM12 observed rounds
Outcomeunknown
Record84
MMR1021?
Tierbronze

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:20 AM5 board slots27 trinkets
5 of 6board slots filled
Slot 1Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ouroblaze

DragonFire

Tier 5 · Cost 55

Cooldown8s
Multicast
Damage400
Ongoing

Has additional Burn equal to 140% of the Burn stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage45
Ability / passive

On Bought Give Flying monsters in the shop +3 Multicast for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Draconarch · Celestia · Ouroblaze
  • Flying × 2Aerophim · Aviarab

Ability text matches

  • Aviarab references FlyingOn Bought Give Flying monsters in the shop +3 Multicast for the rest of the run.Potential interaction with Aerophim.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Celestia: 130 · Ouroblaze: 400 · Aerophim: 666 · Aviarab: 45

Round inventory

Trinkets

27 trinkets · 19 types

Gold Nugget

Increase Income by $3.

Wood Sword × 3

Your monsters have +5 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring

Monsters in your shop have +10% Heal.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Dryad's Charm

+30% HP

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Membership Card

You can use 1 additional Item each day.

Fire Bell

Fire monsters in your shop have +5 Burn.

Barbell × 2

+5000 HP

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Mighty Bell

Monsters in your shop have +300 Damage.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).