Ranked run
Lucky Girl
Run 7hfmjf6sbrayahh · Aug 15, 2026, 3:17 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 8
Round result: win

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+30 Shield and +3 Burn permanently.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 15 times this monster's Burn.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Magmite · Lignite · Sunsage
- Rock × 2Magmite · Cherubble
Ability text matches
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Magmite, Lignite, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Lignite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 5 · Magmite: 12 · Lignite: 3 · Sunsage: 18
- DamageStingarde: 300 · Sunsage: 18
- ShieldMagmite: 120 · Cherubble: 100
Round inventory
Trinkets
9 trinkets · 5 types

Gold Trophy × 3
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Gold Nugget
Increase Income by $3.

Link Cable × 2
All of your team's monsters are now considered adjacent to each other.
