Ranked run
Gamer
Run bu2xh22guzkj8o7 · Sep 15, 2026, 3:04 PM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 19
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Boomagon · Saberhorn · Draconarch
- Fire × 2Coalem · Sunsage
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Coalem.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 60 · Sunsage: 18
- DamageBoomagon: 40 · Omnichrome: 1 · Saberhorn: 100 · Draconarch: 100 · Sunsage: 18
- ShieldCoalem: 1,350
Round inventory
Trinkets
12 trinkets · 11 types

Gold Nugget
Increase Income by $3.

Fire Bell
Fire monsters in your shop have +5 Burn.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Sapphire Amulet
You receive 25% more Heal.

Barbell
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
