Ranked run

Monster Ranger

Run s2d3699bn2ngne7 · Jul 9, 2026, 7:09 PM

Back to profile
Patch unknownUpdated Jul 29, 2026, 8:40 AM13 observed rounds
Outcomeunknown
Record103
MMR2837?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 8:40 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Frizzly · Humbolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Gildshell847 rounds together · 50% round win association847 observed win/loss round results
  • Frizzly + Humbolt363 rounds together · 45% round win association363 observed win/loss round results
  • Clawnetic + Humbolt267 rounds together · 48% round win association267 observed win/loss round results
  • Frizzly + Gildshell247 rounds together · 53% round win association247 observed win/loss round results
  • Berroon + Humbolt245 rounds together · 54% round win association245 observed win/loss round results
  • Berroon + Frizzly243 rounds together · 50% round win association243 observed win/loss round results
  • Clawnetic + Frizzly102 rounds together · 52% round win association102 observed win/loss round results
  • Gildshell + Humbolt54 rounds together · 57% round win association54 observed win/loss round results
  • Berroon + Clawnetic35 rounds together · 51% round win association35 observed win/loss round results
  • Clawnetic + Gildshell5 rounds together · 40% round win association5 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Frizzly: 1 · Humbolt: 30 · Humbolt: 30 · Clawnetic: 60 · Berroon: 40
  • ShockFrizzly: 24 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

8 trinkets · 6 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License × 3

Increase shop rank by 1.

Gold Bar

At the start of each day, gain $10.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown

Your top middle monster has +20 Damage.

Echo Bell

When you buy a 0 cost item, use it an additional time.