Ranked run
Burglar
Run fffkxlw4p5199pm · Sep 15, 2026, 1:21 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 12
Round result: win

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 4Cinnabark · Vipair · Miasmaw · Drumire
- Dragon × 2Onsetra · Tsunamere
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Cinnabark, Vipair, Miasmaw.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100
- HealTsunamere: 400
- PoisonCinnabark: 10 · Vipair: 10 · Miasmaw: 10 · Drumire: 40
Round inventory
Trinkets
51 trinkets · 23 types

Bargain Bin
The first Common monster you buy each day is free.

Training Weights × 2
+100 HP

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 6
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Bug Net
Bug monsters in the shop cost 3 less.

Poison Orb
Your Toxic monsters have +3 Poison.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Wood Sword
Your monsters have +5 Damage.

Junk × 16
Does nothing.

Gold Trophy × 2
On Victory Gain $8.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell
Monsters in your shop have +300 Damage.
