Ranked run
Swim Coach
Run fedjggeli368e5l · Sep 10, 2026, 7:03 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Plunderbird · Sirenade · Torrantler · Dirgefin
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Plunderbird, Sirenade, Dirgefin, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1 · Dirgefin: 50 · Plunderbird: 1
- HealShelldra: 15 · Plunderbird: 55 · Sirenade: 300 · Torrantler: 200 · Dirgefin: 100 · Plunderbird: 55
Round inventory
Trinkets
24 trinkets · 18 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Dryad's Charm
+30% HP

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Barbell
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
