Ranked run
Mad Scientist
Run 7c8dqy1dkpm5mqi · Sep 7, 2026, 8:53 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 29
Round result: win

Reapra
Tier 4 · Cost 35
Knockout a random enemy.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 240 · Coalem: 240 · Coalem: 240
- DamageReapra: 960 · Draconarch: 100
- HealWishwash: 300
- ShieldCoalem: 5,400 · Coalem: 5,400 · Coalem: 5,400
Round inventory
Trinkets
154 trinkets · 38 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Market License × 4
Increase shop rank by 1.

Power Band × 5
Give the first monster you buy each day +20 Damage.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Orb × 5
Your Fire monsters have +3 Burn.

Power Crown
Your top middle monster has +20 Damage.

Mighty Bell × 5
Monsters in your shop have +300 Damage.

Barbell × 7
+5000 HP

Fancy Sword × 6
Your monsters have +3% Damage for each Trinket you have.

Membership Card × 4
You can use 1 additional Item each day.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet × 2
You receive 25% more Heal.

Terrarium
Your Bug monsters have +20% Damage.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

Topaz Amulet × 4
You receive 25% more Shield.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 4
Monsters in your shop have +25 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Razor Beak × 13
Your Flying monsters have +1 Multicast.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 13
Your monsters have +15% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Master Crown × 5
Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Crown × 9
Your top middle monster has +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Holy Grail × 5
On Victory Gain $100.

Blitz Bell × 11
Monsters in your shop have +30% Cooldown Speed.

Mega Upgrade Disc × 9
When a monster reaches level 3, level it up again and destroy this.

Upgrade Disc × 8
When you buy a monster, level it up and destroy this.

Rainbow Pearl
All monsters in your shop are SHINY.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 4
Your monsters have +350 Damage.
