Ranked run

Musician

Run cpbjljndbvqhlis · Jul 28, 2026, 4:48 PM

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Patch unknownUpdated Jul 28, 2026, 5:16 PM13 observed rounds
Outcomeunknown
Record85
MMR1454?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:16 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +50% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Goldora

Curio

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage333
Ability / passive

On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cicadence + Velocect1,774 rounds together · 52% round win association1,774 observed win/loss round results
  • Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
  • Draconarch + Geminiss212 rounds together · 62% round win association212 observed win/loss round results
  • Cicadence + Frizzly187 rounds together · 43% round win association187 observed win/loss round results
  • Draconarch + Frizzly109 rounds together · 41% round win association109 observed win/loss round results
  • Draconarch + Velocect74 rounds together · 38% round win association74 observed win/loss round results
  • Draconarch + Goldora69 rounds together · 71% round win association69 observed win/loss round results
  • Geminiss + Goldora47 rounds together · 51% round win association47 observed win/loss round results
  • Cicadence + Draconarch41 rounds together · 61% round win association41 observed win/loss round results
  • Cicadence + Geminiss5 rounds together · 60% round win association5 observed win/loss round results
  • Cicadence + Goldora4 rounds together · 50% round win association4 observed win/loss round results
  • Frizzly + Goldora3 rounds together · 67% round win association3 observed win/loss round results
  • Frizzly + Geminiss2 rounds together · 50% round win association2 observed win/loss round results
  • Geminiss + Velocect2 rounds together · 50% round win association2 observed win/loss round results
  • Goldora + Velocect2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Draconarch: 100 · Frizzly: 1 · Velocect: 25 · Goldora: 333
  • ShieldGeminiss: 100
  • ShockFrizzly: 16

Round inventory

Trinkets

11 trinkets · 8 types

Hero's Sword

Your monsters have +12 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

At the start of each day, gain $10.

Mysterious Mask

Choose a trainer and gain their ability.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Power Bell

Monsters in your shop have +25 Damage.