Ranked run
Mad Scientist
Run xm6gw3evjt7j5bg · Sep 6, 2026, 3:37 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 3
Round result: win

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +50 Damage.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +5 Damage for the rest of the run.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +60 HP. On Victory Increase this ability's HP bonus by +60.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Blessom · Leafleap · Beetbud
- Fighting × 2Beetbud · Bunchop
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBlessom: 50 · Leafleap: 40 · Beetbud: 35 · Bunchop: 50 · Bunchop: 50 · Beetbud: 35
Round inventory
Trinkets
1 trinkets · 1 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.
