Ranked run
Swim Coach
Run 6six7qxymfk812k · Sep 8, 2026, 4:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Plunderbird · Emperooze · Dirgefin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Emperooze: 30 · Galvanine: 30 · Saberhorn: 100 · Dirgefin: 50
- HealPlunderbird: 55 · Emperooze: 45 · Dirgefin: 100
- ShieldCherubble: 100
- ShockGalvanine: 18
Round inventory
Trinkets
23 trinkets · 19 types

Wood Sword
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Bug Net
Bug monsters in the shop cost 3 less.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown × 2
Your top middle monster has +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Membership Card × 3
You can use 1 additional Item each day.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell
+5000 HP

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
