Ranked run
Lucky Girl
Run o5j0k80mbaeink7 · Aug 29, 2026, 1:00 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss

Lamplet
Tier 1 · Cost 5
+3 Burn permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Dewlotl · Swoonet · Snapscald
- Fighting × 2Pawsperity · Beetdown
- Fire × 2Lamplet · Snapscald
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 3 · Snapscald: 10
- DamagePawsperity: 100 · Dewlotl: 30 · Swoonet: 36 · Beetdown: 126
- HealDewlotl: 30 · Swoonet: 36 · Snapscald: 50
Round inventory
Trinkets
8 trinkets · 4 types

Membership Card × 2
You can use 1 additional Item each day.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.
