Ranked run

Swim Coach

Run ri4oilmqqeqojxr · Aug 5, 2026, 2:41 PM

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Patch unknownUpdated Aug 6, 2026, 3:29 AM1 observed rounds
Outcomeunknown
Record01
MMR1448?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:29 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Sirenade · Plunderbird · Shelldra · Aster · Torrantler · Dirgefin

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Plunderbird, Shelldra, Torrantler, Dirgefin.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Plunderbird, Shelldra, Aster, Dirgefin.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird2,311 rounds together · 52% round win association2,311 observed win/loss round results
  • Dirgefin + Plunderbird1,524 rounds together · 59% round win association1,524 observed win/loss round results
  • Aster + Shelldra1,370 rounds together · 52% round win association1,370 observed win/loss round results
  • Plunderbird + Shelldra1,301 rounds together · 52% round win association1,301 observed win/loss round results
  • Plunderbird + Sirenade1,058 rounds together · 57% round win association1,058 observed win/loss round results
  • Plunderbird + Torrantler1,018 rounds together · 61% round win association1,018 observed win/loss round results
  • Aster + Sirenade1,000 rounds together · 56% round win association1,000 observed win/loss round results
  • Aster + Dirgefin974 rounds together · 58% round win association974 observed win/loss round results
  • Aster + Torrantler905 rounds together · 61% round win association905 observed win/loss round results
  • Shelldra + Torrantler882 rounds together · 54% round win association882 observed win/loss round results
  • Sirenade + Torrantler831 rounds together · 57% round win association831 observed win/loss round results
  • Shelldra + Sirenade811 rounds together · 53% round win association811 observed win/loss round results
  • Dirgefin + Shelldra715 rounds together · 55% round win association715 observed win/loss round results
  • Dirgefin + Sirenade706 rounds together · 61% round win association706 observed win/loss round results
  • Dirgefin + Torrantler564 rounds together · 59% round win association564 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Shelldra: 15 · Dirgefin: 50
  • HealSirenade: 300 · Plunderbird: 55 · Shelldra: 15 · Aster: 40 · Torrantler: 200 · Dirgefin: 100

Round inventory

Trinkets

15 trinkets · 10 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Sapphire Amulet × 3

You receive 25% more Heal.

Market License

Increase shop rank by 1.

Link Cable × 3

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.

Haste Orb

Your monsters have +15% Cooldown Speed.

Metronome

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mysterious Mask

Choose a trainer and gain their ability.