Ranked run

Youngster

Run pqo8uu8yuykm71d · Aug 5, 2026, 3:12 PM

Back to profile
Patch unknownUpdated Aug 6, 2026, 3:29 AM1 observed rounds
Outcomeunknown
Record01
MMR1536?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:29 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast16
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Formiqueen · Bumblebolt · Velocect
  • Dragon × 2Onsetra · Stellagon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect6,425 rounds together · 57% round win association6,425 observed win/loss round results
  • Formiqueen + Velocect5,948 rounds together · 51% round win association5,948 observed win/loss round results
  • Cherubble + Formiqueen5,711 rounds together · 53% round win association5,711 observed win/loss round results
  • Cherubble + Velocect4,451 rounds together · 51% round win association4,451 observed win/loss round results
  • Formiqueen + Onsetra3,549 rounds together · 50% round win association3,549 observed win/loss round results
  • Bumblebolt + Formiqueen3,334 rounds together · 54% round win association3,334 observed win/loss round results
  • Cherubble + Onsetra2,213 rounds together · 49% round win association2,213 observed win/loss round results
  • Onsetra + Velocect2,154 rounds together · 47% round win association2,154 observed win/loss round results
  • Bumblebolt + Cherubble2,009 rounds together · 55% round win association2,009 observed win/loss round results
  • Stellagon + Velocect1,593 rounds together · 44% round win association1,593 observed win/loss round results
  • Formiqueen + Stellagon1,464 rounds together · 47% round win association1,464 observed win/loss round results
  • Onsetra + Stellagon1,355 rounds together · 46% round win association1,355 observed win/loss round results
  • Bumblebolt + Onsetra1,263 rounds together · 51% round win association1,263 observed win/loss round results
  • Cherubble + Stellagon948 rounds together · 45% round win association948 observed win/loss round results
  • Bumblebolt + Stellagon814 rounds together · 51% round win association814 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Formiqueen: 180 · Bumblebolt: 9 · Velocect: 13 · Stellagon: 450
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

12 trinkets · 10 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Power Pouch × 2

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Gold Bar

At the start of each day, gain $10.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Bell

Monsters that appear in your shop gain +25 Damage permanently.

Terrarium × 2

Your Bug monsters have +20% Damage.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Metronome

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).