Ranked run
Swim Coach
Run v53y58zzvxidfs3 · Aug 17, 2026, 4:38 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +3 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Aster · Shelldra · Torrantler · Plunderbird
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Shelldra, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Aster, Shelldra, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +3 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Shelldra: 15 · Plunderbird: 1 · Zephyrex: 100
- HealDirgefin: 100 · Aster: 40 · Shelldra: 15 · Torrantler: 200 · Plunderbird: 55
Round inventory
Trinkets
22 trinkets · 16 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Training Weights
+100 HP

Mysterious Charm
+25% HP

Sapphire Amulet × 2
You receive 25% more Heal.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Razor Beak
Your Flying monsters have +1 Multicast.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Barbell
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.
