Ranked run
Lucky Girl
Run mqhk1yugmtu8ob1 · Jul 27, 2026, 8:42 PM
Patch unknownUpdated Jul 27, 2026, 9:20 PM12 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: win
Patch unknownUpdated Jul 27, 2026, 9:20 PM4 board slots4 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Guardiant
Bug
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage18
Ability / passive
After you buy a Bug monster, this gains +27 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage6
Shock2
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 3 · Shiny

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage450
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Guardiant · Bumblebolt · Stingarde · Velocect
Ability text matches
- Guardiant references BugAfter you buy a Bug monster, this gains +27 Damage.Potential interaction with Bumblebolt, Stingarde, Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGuardiant: 18 · Bumblebolt: 6 · Stingarde: 450 · Velocect: 15
- ShockBumblebolt: 2
Round inventory
Trinkets
4 trinkets · 2 types

Gold Nugget × 2
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.
