Ranked run
Swim Coach
Run gkawq8c8zh3w8mj · Sep 4, 2026, 12:53 AM
Patch unknownUpdated Sep 4, 2026, 4:02 AM11 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 4, 2026, 4:02 AM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 2

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal60
On Cast
+40 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Mosslug · Dribblet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 1
- HealMosslug: 60 · Dribblet: 30 · Mosslug: 30
- ShockJoltail: 4
Round inventory
Trinkets
2 trinkets · 1 types

Training Weights × 2
+100 HP
