Ranked run
Swim Coach
Run doxpjvituo0mfqn · Aug 4, 2026, 4:21 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Plunderbird · Emperooze
- Dragon × 2Boomagon · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Plunderbird, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Boomagon: 40 · Emperooze: 36 · Draconarch: 100
- HealSirenade: 200 · Aster: 40 · Plunderbird: 55 · Emperooze: 54
Round inventory
Trinkets
12 trinkets · 9 types

Gold Trophy × 2
On Victory Gain $8.

Gold Nugget × 2
Increase Income by $3.

Power Crown × 2
Your top middle monster has +20 Damage.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Orb
Your monsters have +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Barbell
+5000 HP
