Ranked run
Painter
Run 2zejbha0rt2xva4 · Sep 16, 2026, 3:05 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 14
Round result: loss

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Dollhime · Furnadon
- Grass × 2Ginsage · Ninflora
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ninflora.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageShrinell: 160 · Shikitsune: 100 · Ginsage: 150 · Ninflora: 100
Round inventory
Trinkets
50 trinkets · 24 types

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Junk × 5
Does nothing.

Fire Orb
Your Fire monsters have +3 Burn.

Gold Bar
Increase Income by $10.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Training Weights × 3
+100 HP

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy × 3
On Victory Gain $8.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Gold-o-matic
Increase Income by $30.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold Nugget × 2
Increase Income by $3.

Sapphire Ring
Monsters in your shop have +10% Heal.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Link Cable
All of your team's monsters are now considered adjacent to each other.
