Ranked run
Swim Coach
Run nv5tx15wdauyd63 · Aug 17, 2026, 12:54 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sirenade · Aster · Emperooze · Shelldra · Torrantler
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade, Emperooze, Shelldra, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Emperooze, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Shelldra: 15
- HealSirenade: 100 · Aster: 40 · Emperooze: 45 · Shelldra: 15 · Torrantler: 200
- ShieldCherubble: 100
Round inventory
Trinkets
6 trinkets · 3 types

Gold Trophy × 3
On Victory Gain $8.

Wood Sword × 2
Your monsters have +5 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.
