Ranked run
Burglar
Run 5icb8d5qbjjn9yz · Aug 27, 2026, 9:04 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 12
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Furnadon · Shrinell · Mallogre · Gachapod
- Fire × 2Furnadon · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 10
- DamageOnsetra: 200 · Shrinell: 320 · Mallogre: 100 · Gachapod: 100
- HealSteamscuttle: 60
- ShieldMallogre: 100
Round inventory
Trinkets
39 trinkets · 22 types

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 4
Does nothing.

Topaz Ring × 5
Monsters in your shop have +10% Shield.

Gold Nugget
Increase Income by $3.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell
Monsters in your shop have +25 Damage.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Training Weights
+100 HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell
+5000 HP
