Ranked run
Black Belt
Run gjxglky3x0uka6b · Sep 12, 2026, 6:10 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ninflora · Ginsage · Beetdown
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ninflora, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Ninflora: 100 · Ginsage: 150 · Beetdown: 105
- HealSukoi: 80
Round inventory
Trinkets
7 trinkets · 7 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Market License
Increase shop rank by 1.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic
Increase Income by $30.
