Ranked run

Monster Ranger

Run a1j289dd9b9iuch · Jul 27, 2026, 4:45 PM

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Patch unknownUpdated Jul 27, 2026, 5:25 PM9 observed rounds
Outcomeunknown
Record45
MMR1268?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:25 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage18
Ability / passive

After you buy a Bug monster, this gains +18 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Brawlmantis · Guardiant · Velocect · Bumblebolt · Gildshell

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +18 Damage.Potential interaction with Brawlmantis, Brawlmantis, Velocect, Bumblebolt, Gildshell.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,436 rounds together · 58% round win association3,436 observed win/loss round results
  • Guardiant + Velocect1,760 rounds together · 58% round win association1,760 observed win/loss round results
  • Brawlmantis + Velocect1,447 rounds together · 57% round win association1,447 observed win/loss round results
  • Bumblebolt + Guardiant1,013 rounds together · 57% round win association1,013 observed win/loss round results
  • Gildshell + Velocect882 rounds together · 53% round win association882 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Brawlmantis + Guardiant568 rounds together · 56% round win association568 observed win/loss round results
  • Bumblebolt + Gildshell501 rounds together · 50% round win association501 observed win/loss round results
  • Gildshell + Guardiant392 rounds together · 56% round win association392 observed win/loss round results
  • Brawlmantis + Gildshell151 rounds together · 51% round win association151 observed win/loss round results

Team toolkit

  • DamageBrawlmantis: 100 · Guardiant: 18 · Brawlmantis: 50 · Velocect: 25 · Bumblebolt: 6 · Gildshell: 1
  • ShockBumblebolt: 2

Round inventory

Trinkets

8 trinkets · 6 types

Power Band

Give the first monster you buy each day +20 Damage.

Membership Card × 2

When you buy an item, +1 free rerolls.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Bug Net × 2

Bug monsters in the shop cost 3 less.