Ranked run

Swim Coach

Run vkturaxts1s94ru · Jul 29, 2026, 10:06 AM

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Patch unknownUpdated Jul 29, 2026, 11:25 AM5 observed rounds
Outcomeunknown
Record41
MMR1348?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 11:25 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Aster · Sirenade · Torrantler · Plunderbird
  • Dragon × 2Saberhorn · Boomagon

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Torrantler, Plunderbird.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Sirenade, Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Plunderbird1,790 rounds together · 48% round win association1,790 observed win/loss round results
  • Boomagon + Saberhorn1,292 rounds together · 61% round win association1,292 observed win/loss round results
  • Aster + Plunderbird1,224 rounds together · 51% round win association1,224 observed win/loss round results
  • Aster + Boomagon855 rounds together · 50% round win association855 observed win/loss round results
  • Aster + Sirenade531 rounds together · 54% round win association531 observed win/loss round results
  • Boomagon + Sirenade516 rounds together · 56% round win association516 observed win/loss round results
  • Plunderbird + Sirenade502 rounds together · 56% round win association502 observed win/loss round results
  • Plunderbird + Torrantler492 rounds together · 58% round win association492 observed win/loss round results
  • Aster + Torrantler468 rounds together · 59% round win association468 observed win/loss round results
  • Sirenade + Torrantler412 rounds together · 54% round win association412 observed win/loss round results
  • Boomagon + Torrantler287 rounds together · 58% round win association287 observed win/loss round results
  • Plunderbird + Saberhorn212 rounds together · 54% round win association212 observed win/loss round results
  • Saberhorn + Sirenade178 rounds together · 51% round win association178 observed win/loss round results
  • Saberhorn + Torrantler92 rounds together · 51% round win association92 observed win/loss round results
  • Aster + Saberhorn84 rounds together · 52% round win association84 observed win/loss round results

Team toolkit

  • DamageSaberhorn: 100 · Boomagon: 40 · Plunderbird: 1
  • HealAster: 40 · Sirenade: 300 · Torrantler: 200 · Plunderbird: 55

Round inventory

Trinkets

12 trinkets · 10 types

Power Band × 2

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Barbell × 2

+5000 HP