Ranked run
Monster Ranger
Run 4jeyc79r8hkk6ou · Sep 11, 2026, 10:27 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: loss

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Pyronade · Sunsage · Coalem
- Rock × 2Cherubble · Coalem
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Pyronade, Sunsage, Coalem.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Pyronade, Coalem.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 10 · Pyronade: 65 · Sunsage: 15 · Coalem: 20
- DamageSunsage: 15 · Saberhorn: 100
- ShieldCherubble: 100 · Coalem: 450
Round inventory
Trinkets
7 trinkets · 5 types

Gold Trophy
On Victory Gain $8.

Wood Sword × 3
Your monsters have +5 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.
