Ranked run
Chef
Run yep8ojsfrszd5je · Sep 15, 2026, 6:07 PM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 23
Round result: loss

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+120 Damage and +120 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Danuki · Ratacomb · Shikitsune · Petrirex
- Curio × 2Shrinell · Mallogre
- Rock × 2Mallogre · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Danuki: 40 · Ratacomb: 40 · Shikitsune: 150 · Mallogre: 100 · Petrirex: 150
- ShieldMallogre: 100
Round inventory
Trinkets
137 trinkets · 31 types

Gold Bracelet × 12
At the start of each day, give a random monster +8 Sell Value.

Hero's Sword
Your monsters have +12 Damage.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 11
+100 HP

Gold Trophy × 7
On Victory Gain $8.

Boxing Glove × 15
On Victory Your team gains +5 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Topaz Ring × 12
Monsters in your shop have +10% Shield.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 13
When you buy an item, give your monsters +2 Damage.

Wood Sword × 10
Your monsters have +5 Damage.

Gold Nugget × 4
Increase Income by $3.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Winged Crown
Your top middle monster has +1 Multicast.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Upgrade Disc
When you buy a monster, level it up and destroy this.
