Ranked run

Lucky Girl

Run a985k3d578r2x99 · Jul 28, 2026, 12:31 PM

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Patch unknownUpdated Jul 28, 2026, 1:05 PM13 observed rounds
Outcomeunknown
Record103
MMR1779?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 1:05 PM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock30
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +20 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Velocect · Stingarde · Brawlmantis · Bumblebolt
  • Electric × 2Electranade · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,615 rounds together · 58% round win association3,615 observed win/loss round results
  • Electranade + Velocect2,147 rounds together · 55% round win association2,147 observed win/loss round results
  • Brawlmantis + Velocect1,505 rounds together · 57% round win association1,505 observed win/loss round results
  • Stingarde + Velocect1,406 rounds together · 62% round win association1,406 observed win/loss round results
  • Bumblebolt + Stingarde853 rounds together · 59% round win association853 observed win/loss round results
  • Brawlmantis + Bumblebolt657 rounds together · 60% round win association657 observed win/loss round results
  • Bumblebolt + Electranade626 rounds together · 64% round win association626 observed win/loss round results
  • Brawlmantis + Stingarde392 rounds together · 61% round win association392 observed win/loss round results
  • Brawlmantis + Electranade323 rounds together · 63% round win association323 observed win/loss round results
  • Craghorn + Velocect312 rounds together · 48% round win association312 observed win/loss round results
  • Electranade + Stingarde229 rounds together · 68% round win association229 observed win/loss round results
  • Craghorn + Stingarde169 rounds together · 49% round win association169 observed win/loss round results
  • Craghorn + Bumblebolt168 rounds together · 54% round win association168 observed win/loss round results
  • Craghorn + Electranade110 rounds together · 47% round win association110 observed win/loss round results
  • Craghorn + Brawlmantis66 rounds together · 62% round win association66 observed win/loss round results

Team toolkit

  • DamageVelocect: 15 · Stingarde: 300 · Craghorn: 20 · Brawlmantis: 50 · Bumblebolt: 3
  • ShieldCraghorn: 20
  • ShockElectranade: 30 · Bumblebolt: 1

Round inventory

Trinkets

1 trinkets · 1 types

Gold Trophy

On Victory Gain $8.