Ranked run

Shopkeeper

Run er0gbmhbugbarug · Jul 30, 2026, 8:33 AM

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Patch unknownUpdated Jul 30, 2026, 9:20 AM8 observed rounds
Outcomeunknown
Record53
MMR1386?
Tierdiamond

Trainer effect

Shopkeeper

Items in your shop are 1 rarity tier higher and cost 15% less.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 30, 2026, 9:20 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Stellagon
  • Electric × 2Joltail · Humbolt
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore1,092 rounds together · 48% round win association1,092 observed win/loss round results
  • Boomagon + Ironcore631 rounds together · 48% round win association631 observed win/loss round results
  • Boomagon + Joltail566 rounds together · 43% round win association566 observed win/loss round results
  • Boomagon + Humbolt549 rounds together · 50% round win association549 observed win/loss round results
  • Clawnetic + Ironcore516 rounds together · 49% round win association516 observed win/loss round results
  • Ironcore + Joltail454 rounds together · 51% round win association454 observed win/loss round results
  • Humbolt + Stellagon359 rounds together · 51% round win association359 observed win/loss round results
  • Clawnetic + Humbolt346 rounds together · 49% round win association346 observed win/loss round results
  • Ironcore + Stellagon330 rounds together · 48% round win association330 observed win/loss round results
  • Humbolt + Joltail263 rounds together · 52% round win association263 observed win/loss round results
  • Joltail + Stellagon201 rounds together · 53% round win association201 observed win/loss round results
  • Boomagon + Stellagon173 rounds together · 48% round win association173 observed win/loss round results
  • Boomagon + Clawnetic160 rounds together · 41% round win association160 observed win/loss round results
  • Clawnetic + Stellagon110 rounds together · 48% round win association110 observed win/loss round results
  • Clawnetic + Joltail101 rounds together · 43% round win association101 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Joltail: 2 · Clawnetic: 60 · Humbolt: 30 · Stellagon: 150
  • ShockJoltail: 8 · Humbolt: 1

Round inventory

Trinkets

3 trinkets · 3 types

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Barbell

+5000 max HP.

Silver Watch

When one of your monsters levels up, it gains +15% Cooldown Speed permanently.