Ranked run
Burglar
Run oxdwkyrda2y2mr1 · Sep 10, 2026, 1:27 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 13
Round result: loss

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +5% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 2Cinnabark · Drumire
- Water × 2Snapscald · Lumijel
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +5% Cooldown Speed for this battle.Potential interaction with Cinnabark.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageOnsetra: 100 · Lumijel: 60 · Ratacomb: 60
- HealSnapscald: 50 · Lumijel: 90
- PoisonCinnabark: 10 · Drumire: 20
Round inventory
Trinkets
16 trinkets · 13 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown
Your top middle monster has +20 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Scrap Sword × 3
Your monsters have +2 Damage for each Common Trinket you have.

Link Cable
All of your team's monsters are now considered adjacent to each other.
