Ranked run
Painter
Run 69i8xp8m97xoowr · Sep 2, 2026, 1:34 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 8
Round result: win

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Ratacomb · Rattleghast · Nekoffin
- Water × 2Steamscuttle · Swoonet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageRhizuka: 200 · Ratacomb: 40 · Swoonet: 30 · Nekoffin: 750
- HealSteamscuttle: 30 · Swoonet: 30
- PoisonRattleghast: 1
Round inventory
Trinkets
20 trinkets · 14 types

Gold Nugget × 2
Increase Income by $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Training Weights
+100 HP

Topaz Ring
Monsters in your shop have +10% Shield.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Trophy
On Victory Gain $8.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Blue Incense × 3
The next 5 shops will contain only Rare monsters.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
