Ranked run
Lucky Girl
Run 7qua5ynf4r3hb30 · Aug 8, 2026, 11:56 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +92% Cooldown Speed.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Formiqueen · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Joltail: 3 · Ironcore: 30 · Formiqueen: 180 · Ironcore: 30 · Velocect: 13
- ShockJoltail: 12
Round inventory
Trinkets
9 trinkets · 7 types

Gold Trophy × 2
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
