Ranked run

Treasure Hunter

Run 18yntsq7gklnwv0 · Jul 27, 2026, 3:42 PM

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Patch unknownUpdated Jul 27, 2026, 5:16 PM15 observed rounds
Outcomeunknown
Record96
MMR1412?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:16 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Electranade · Galvanine

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Electranade, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,294 rounds together · 52% round win association2,294 observed win/loss round results
  • Electranade + Velocect2,104 rounds together · 55% round win association2,104 observed win/loss round results
  • Cherubble + Electranade1,257 rounds together · 51% round win association1,257 observed win/loss round results
  • Ironcore + Velocect810 rounds together · 47% round win association810 observed win/loss round results
  • Galvanine + Ironcore625 rounds together · 48% round win association625 observed win/loss round results
  • Cherubble + Ironcore403 rounds together · 47% round win association403 observed win/loss round results
  • Electranade + Ironcore248 rounds together · 47% round win association248 observed win/loss round results
  • Cherubble + Shelldra247 rounds together · 48% round win association247 observed win/loss round results
  • Electranade + Shelldra199 rounds together · 45% round win association199 observed win/loss round results
  • Ironcore + Shelldra181 rounds together · 47% round win association181 observed win/loss round results
  • Shelldra + Velocect175 rounds together · 46% round win association175 observed win/loss round results
  • Cherubble + Galvanine131 rounds together · 41% round win association131 observed win/loss round results
  • Galvanine + Shelldra127 rounds together · 46% round win association127 observed win/loss round results
  • Galvanine + Velocect123 rounds together · 37% round win association123 observed win/loss round results
  • Electranade + Galvanine62 rounds together · 47% round win association62 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Shelldra: 15 · Galvanine: 10 · Ironcore: 30
  • HealShelldra: 15
  • ShieldCherubble: 100
  • ShockElectranade: 50 · Galvanine: 6

Round inventory

Trinkets

2 trinkets · 2 types

Market License

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.