Ranked run
Shopkeeper
Run o43hv6jhg5j16ww · Sep 16, 2026, 4:39 AM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 12
Round result: loss

Bonshell
Tier 2 · Cost 20
+360 Damage and +360 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 3 random Rock allies. (Except other Opalion)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Bonshell · Opalion
Ability text matches
- Opalion references RockTrigger 3 random Rock allies. (Except other Opalion)Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15 · Gachapod: 300
- HealSukoi: 80
- ShieldBonshell: 360 · Opalion: 84
Round inventory
Trinkets
42 trinkets · 30 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold-o-matic
Increase Income by $30.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Wood Sword
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Fire Orb × 3
Your Fire monsters have +3 Burn.

Market License
Increase shop rank by 1.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet
You receive 25% more Shield.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail
On Victory Gain $100.

Terrarium
Your Bug monsters have +20% Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
