Ranked run

Youngster

Run jrglkqzdpenfcev · Sep 16, 2026, 3:44 AM

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Patch unknownUpdated Sep 16, 2026, 4:45 AM12 observed rounds
Outcomeunknown
Record84
MMR1391?
Tiergold

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 4:45 AM5 board slots11 trinkets
5 of 6board slots filled
Slot 1Level 1

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage250
On Knocked Out

Gain a random non-unique Common Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage80
On Battle Start

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Nekoffin · Rubbin
  • Ghost × 2Nekoffin · Rattleghast

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageNekoffin: 250 · Gildshell: 1 · Rubbin: 80
  • PoisonRattleghast: 1
  • ShieldBonshell: 200

Round inventory

Trinkets

11 trinkets · 8 types

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Junk

Does nothing.

Gold Nugget × 2

Increase Income by $3.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Ring

Monsters in your shop have +10% Heal.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.