Ranked run
Monster Ranger
Run ftg1bk7nztebf2c · Sep 15, 2026, 11:45 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: win

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 2x their Shield.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Bonshell · Opalion
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Dracana: 10
- HealSukoi: 80
- ShieldCairnage: 1,000 · Bonshell: 200 · Opalion: 84
Round inventory
Trinkets
15 trinkets · 11 types

Gold Nugget
Increase Income by $3.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 3
Increase shop rank by 1.

Wood Sword
Your monsters have +5 Damage.

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Arcade Coins
Gain 10 free rerolls.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
