Ranked run
Monster Ranger
Run ftg1bk7nztebf2c · Sep 15, 2026, 11:45 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 3x their Shield.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Bonshell · Opalion
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15
- HealSukoi: 80
- ShieldCairnage: 1,500 · Bonshell: 300 · Opalion: 84
Round inventory
Trinkets
16 trinkets · 12 types

Gold Nugget
Increase Income by $3.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 3
Increase shop rank by 1.

Wood Sword
Your monsters have +5 Damage.

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
