Ranked run

Swim Coach

Run dluwvfgt3duyc7c · Aug 10, 2026, 10:22 PM

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Patch unknownUpdated Aug 11, 2026, 4:02 AM4 observed rounds
Outcomeunknown
Record31
MMR1419?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 11, 2026, 4:02 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Shelldra · Aster · Plunderbird
  • Dragon × 2Shelldra · Draconarch

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShelldra: 15 · Draconarch: 100 · Ironcore: 30 · Galvanine: 10 · Plunderbird: 1
  • HealShelldra: 15 · Aster: 40 · Plunderbird: 55
  • ShockGalvanine: 6

Round inventory

Trinkets

16 trinkets · 11 types

Gold Trophy × 2

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Power Band

Give the first monster you buy each day +20 Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Sapphire Amulet

You receive 25% more Heal.