Ranked run
Swim Coach
Run dluwvfgt3duyc7c · Aug 10, 2026, 10:22 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Aster · Plunderbird
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird.
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Draconarch: 100 · Ironcore: 30 · Galvanine: 10 · Plunderbird: 1
- HealShelldra: 15 · Aster: 40 · Plunderbird: 55
- ShockGalvanine: 6
Round inventory
Trinkets
16 trinkets · 11 types

Gold Trophy × 2
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Winged Crown × 3
Your top middle monster has +1 Multicast.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Sapphire Amulet
You receive 25% more Heal.
