Ranked run

Swim Coach

Run 2qpyddc7xfbxj9u · Sep 6, 2026, 7:13 PM

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Patch unknownUpdated Sep 7, 2026, 3:42 AM16 observed rounds
Outcomeunknown
Record151
MMR1135?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 18

Round result: win

Build code unavailable
Patch unknownUpdated Sep 7, 2026, 3:42 AM6 board slots66 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this and gain +60 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 40
  • DamageOmnichrome: 1 · Omnichrome: 1 · Draconarch: 100 · Berroon: 160
  • HealWishwash: 300
  • ShieldCoalem: 900

Round inventory

Trinkets

66 trinkets · 26 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Power Crown × 2

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card × 7

You can use 1 additional Item each day.

Bug Net

Bug monsters in the shop cost 3 less.

Mysterious Gem

Your monsters have +20% Damage.

Silver Watch × 4

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn × 5

On Battle Start Your monsters gain +10 Damage permanently.

Market License

Increase shop rank by 1.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Topaz Amulet × 6

You receive 25% more Shield.

Winged Crown

Your top middle monster has +1 Multicast.

Terrarium × 3

Your Bug monsters have +20% Damage.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume × 4

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 3

You receive 25% more Heal.

Power Bell

Monsters in your shop have +25 Damage.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Holy Grail

On Victory Gain $100.

Excalibur × 3

Your monsters have +350 Damage.