Ranked run
Mad Scientist
Run 1a3ldzt2zv9fw94 · Aug 20, 2026, 8:29 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 16
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15 · Cosmivore: 1 · Cosmivore: 1 · Aerophim: 666
Round inventory
Trinkets
17 trinkets · 11 types

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword
Your monsters have +5 Damage.

Power Crown
Your top middle monster has +20 Damage.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Holy Grail
On Victory Gain $100.

Barbell × 2
+5000 HP

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Link Cable
All of your team's monsters are now considered adjacent to each other.
