Ranked run

Black Belt

Run wc945un3ifnheaq · Sep 16, 2026, 4:08 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 5:02 AM1 observed rounds
Outcomeunknown
Record10
MMR1293?
Tierdiamond

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:02 AM4 board slots12 trinkets
4 of 6board slots filled
Slot 1Level 3

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fighting × 2Pompummel · Beetdown
  • Grass × 2Beetdown · Ginsage

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePompummel: 300 · Draconarch: 100 · Beetdown: 105 · Ginsage: 450

Round inventory

Trinkets

12 trinkets · 11 types

Bargain Bin

The first Common monster you buy each day is free.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Band

Give the first monster you buy each day +20 Damage.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Membership Card

You can use 1 additional Item each day.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.