Ranked run
Treasure Hunter
Run ii68rfn8hrsl3u8 · Sep 16, 2026, 5:17 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 13
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +720 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Shrinell · Dollhime · Pawsperity
- Fighting × 2Pompummel · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Shrinell: 3,840 · Pompummel: 300 · Pawsperity: 200
Round inventory
Trinkets
79 trinkets · 28 types

Market License
Increase shop rank by 1.

Junk × 3
Does nothing.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Ring × 7
Monsters in your shop have +10% Heal.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 8
Monsters in your shop have +5% Cooldown Speed.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Membership Card
You can use 1 additional Item each day.

Topaz Ring × 5
Monsters in your shop have +10% Shield.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4
+100 HP

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Barbell × 2
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask × 2
Choose a trainer and gain their ability.

Gold Trophy × 6
On Victory Gain $8.

Gold Nugget × 3
Increase Income by $3.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold-o-matic
Increase Income by $30.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Wood Sword
Your monsters have +5 Damage.

Excalibur × 2
Your monsters have +350 Damage.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Holy Grail
On Victory Gain $100.
