Ranked run
Scavenger
Run eti1kfwbzs3hyxo · Sep 16, 2026, 10:50 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 14
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 5Rubbin · Gachapod · Shrinell · Dollhime · Pawsperity
- Fighting × 2Pompummel · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Gachapod: 200 · Pompummel: 300 · Shrinell: 480 · Pawsperity: 300
Round inventory
Trinkets
92 trinkets · 20 types

Junk × 57
Does nothing.

Gold Nugget × 5
Increase Income by $3.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Training Weights × 4
+100 HP

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Barbell
+5000 HP

Mighty Bell
Monsters in your shop have +300 Damage.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Membership Card × 2
You can use 1 additional Item each day.

Gold Trophy × 2
On Victory Gain $8.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Winged Crown
Your top middle monster has +1 Multicast.
