Ranked run

Gentleman

Run a2ezh9h91cpuu43 · Sep 15, 2026, 12:19 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 3:47 AM1 observed rounds
Outcomeunknown
Record10
MMR1070?
Tierbronze

Trainer effect

Gentleman

From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:47 AM6 board slots154 trinkets
6 of 6board slots filled
Slot 1Level 3

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage200
On Victory

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Dollhime · Pawsperity
  • Fighting × 2Pompummel · Pawsperity

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePompummel: 300 · Rubbin: 120 · Pawsperity: 200 · Draconarch: 100
  • HealWishwash: 300

Round inventory

Trinkets

154 trinkets · 36 types

Junk × 74

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Topaz Amulet × 4

You receive 25% more Shield.

Power Crown

Your top middle monster has +20 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Nugget × 4

Increase Income by $3.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Fire Orb

Your Fire monsters have +3 Burn.

Poison Orb

Your Toxic monsters have +3 Poison.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Tempo Charm × 5

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 6

On Victory Gain $8.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 2

+100 HP

Power Bell × 2

Monsters in your shop have +25 Damage.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Barbell

+5000 HP

Terrarium × 2

Your Bug monsters have +20% Damage.

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Whistle

The next monster you buy has +15% Cooldown Speed.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Wood Sword

Your monsters have +5 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.