Ranked run

Monster Ranger

Run i93cr6wdfvynvad · Sep 3, 2026, 1:55 AM

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Patch unknownUpdated Sep 3, 2026, 4:49 AM2 observed rounds
Outcomeunknown
Record20
MMR1266?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 3, 2026, 4:49 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Frizzly · Galvanine

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFrizzly: 1 · Ironcore: 30 · Saberhorn: 100 · Ironcore: 30 · Galvanine: 10 · Saberhorn: 100
  • ShockFrizzly: 24 · Galvanine: 6

Round inventory

Trinkets

11 trinkets · 10 types

Hero's Sword

Your monsters have +12 Damage.

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band

Give the first monster you buy each day +20 Damage.

Market License × 2

Increase shop rank by 1.

Razor Beak

Your Flying monsters have +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Barbell

+5000 HP

Mysterious Charm

+25% HP

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.