Ranked run
Swim Coach
Run w18l8m999ec8k1k · Sep 13, 2026, 3:16 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Mosslug · Aster · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Mosslug, Emperooze, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Mosslug, Aster, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Emperooze: 30 · Formiqueen: 120
- HealMosslug: 90 · Aster: 40 · Emperooze: 45 · Aster: 40
Round inventory
Trinkets
5 trinkets · 4 types

Gold Nugget
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.
