Ranked run

Treasure Hunter

Run p5ze2bz78lqr1h6 · Sep 16, 2026, 12:21 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 6:14 AM1 observed rounds
Outcomeunknown
Record01
MMR1039?
Tierbronze

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:14 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage45
Ability / passive

On Bought Give Flying monsters in the shop +3 Multicast for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +2400 Damage and +2400 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Swoonet · Steamscuttle · Orcana
  • Flying × 2Aviarab · Swoonet

Ability text matches

  • Aviarab references FlyingOn Bought Give Flying monsters in the shop +3 Multicast for the rest of the run.Potential interaction with Swoonet.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Orcana.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageDraconarch: 100 · Lumijel: 20 · Aviarab: 45 · Swoonet: 30
  • HealLumijel: 30 · Swoonet: 30 · Steamscuttle: 60 · Orcana: 200

Round inventory

Trinkets

16 trinkets · 15 types

Power Band

Give the first monster you buy each day +20 Damage.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rocket Boots

Monsters in your shop gain Flying typing.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Poison Orb

Your Toxic monsters have +3 Poison.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Crown

Your top middle monster has +30% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Razor Beak

Your Flying monsters have +1 Multicast.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur

Your monsters have +350 Damage.